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damnedprobee

peer to peer messaging

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hi , i am writing a robot simulator program using peer to peer as my connection type and i have a problem synchronizing my mobile robots. the variable i send is correct but i get it wrong. i numbered the messages to make sure and my variables were being received wrong. i use directplay 8 and a peer to peer session. the variables are in my game message and are in an array. thanks

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