Any good intro tutorials using winsock & c++?

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1 comment, last by skow 21 years, 5 months ago
I got a firly good grasp of c++ and open gl, i would love to expand into makeing multiplayer. Any one have any sugestions? thanks
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Check here.

http://www.gamedev.net/reference/list.asp?categoryid=30
Ebon: "I cannot lift this"Harger: "Then grow stronger..."
I have a ready to go TCP/IP class posted at the DevZone in the "My Released Source" section.

It''s not entirely bug free (so you still get to learn a thing or two if you use it) but it''s waaaay better than the tutorial I assembled it from that''s available on GameDev. That thing is full of bugs and pretty much unusable as is.

The "big" bug with my tutorial is that the connection slot''s message buffer isn''t ZeroMemory''d on disconnect. It can cause a crash if a client tries to reconnect to the same slot.

Other than that, any little bugs that might be in it, don''t cause any noticable problems. My project''s that use the class have everything patched up but I havn''t updated the tutorial source.

Ben


IcarusIndie.com [ The Rabbit Hole | The Labyrinth | DevZone | Gang Wars | The Wall | Hosting | Tiberian Merchandise!!!! | GameShot ]

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