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Gameplayer

MS VISUAL C++

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VC.NET is VC 7.0, ergo it''s newer. I personally am neutral between the two, but that''s probably because I don''t develop massive projects or use all the features of the IDE. VC 6 is probably cheaper now, if that has any effect on things (though the Standard Versions of either will probably cost you 90-100 USD each).

I use VC.NET for all my coding, but if I hadn''t gotten it cheap, I''d still be merrily hacking away on VC6. It''s a matter of wherewithal and personal preference.

Peace,
ZE.

//email me.//zealouselixir software.//msdn.//n00biez.//
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I dont know if i will program games or software, probably games,
but i dont know.
Wich would be best?
Money is not that important, prefer to pay less, but if ittl benifit me then ill pay more.

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quote:
Original post by Gameplayer
I dont know if i will program games or software, probably games, but i dont know.

Are you a beginner? There really isn''t any reason to buy either version then. Buy one of those "teach yourself Visual C++ in xx days" books and get the Learning Edition on the CD. If you then decide to go on with C++, you can purchase a more advanced (and more expensive) compiler/IDE.

If you''re not a beginner, then I''d recommend MSVC.Net simply because it has better out-of-the box standards compliance and IntelliSense - both still nowhere near perfect.

quote:
Which would be best?

The "best" is whichever best suits your needs. What are your needs?

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quote:
Original post by Gameplayer
I dont know if i will program games or software, probably games,
but i dont know.

I don''t know if anyone''s told you this, but computer games *are* software.

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quote:
Original post by Oluseyi
If you''re not a beginner, then I''d recommend MSVC.Net simply because it has better out-of-the box standards compliance and IntelliSense - both still nowhere near perfect.


I hear that an upcoming, updated version of VC++.NET will have vastly improved standards compliance, quoted as 98% as opposed to 90%, and apparently MS claims that it will be compliant enough to compile the boost and Loki libraries, among other things. I just wonder how expensive this version will be, and when it''ll be released ...?

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I have no clue how much the updated version as a whole will be but if you allready have VS.NET then the upgrade will be about $30 but only for a limited time. As for the standards compilence it is what they say it is very much better as for those specific libraries I don''t know, I''ve never tried to use them but it does work with FMOD :D

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