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Cybercabra

what is a good way to start developing?

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I''m new here and I have absolutely no education and no idea what to do. I know that it''s good to know C/C++ (which I am not familiar with), but what else does it take?

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just start out with that. get a simple compiler and a book (classes are better tho). Once you learned console programming (no graphics, runs in a dos window) then start learning "windows programming" There are very few good books on the specific subject, but "Zen of Direct3D Game Programming" covers it clearly and goes into advanced graphic programming.

-dtekfoo

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I don''t mean to sound like an idiot, but I didn''t understand a single word you just said. Lemme be more specific........ how would I go about (with book learning and all) making an RPG?

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whoa! slow down there. your jumping the gun abit. dtekfoo, is giving you a overview of how you should go about learning. start with c/c++ you''ll need to get a good grasp of that first before you can even think about making an rpg. then learn how to program windows, (this is based on c/c++, so its not like learning another language, tho some disagree ). from there you can begin your journey into graphics programming, again most graphics languages are based on c/c++. startin to see why learning c/c++ is a good thing? hope this helps

Get busy livin'' or get busy dyin''... - Shawshank Redemption

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from now on, instead of saying "It''s greek to me" when I don''t understand, I''ll just say "it''s C++ to me". J/K. Can anyone tell me anything about a program called Multimedia Fussion?

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quote:
Original post by Cybercabra
I''m new here and I have absolutely no education and no idea what to do.

That''s OK, a lot of enthusiasm and a bit of resourcefulness can carry you a long way.
quote:

I know that it''s good to know C/C++

That''s a highly debatable point. Although C and C++ are most commonly used for writing games, that doesn''t automatically mean they are the best languages for learning programming, or for writing games.
quote:

(which I am not familiar with), but what else does it take?

I''d recommend that you go to The Python Language Website and have a mooch around. You can download the Python runtime, complete with interpreter and libraries, all for free. You can also find several good tutorials from the site. In addition, there are various libraries, like PyGame, which are free and will help you to get up and running with writing games.

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quote:
Original post by hibiki_konzaki
#include <iostream.h>

int main()
{
cout << "Hello World!";
return 0;
}

Proper, alternative forms:

#include <iostream>
 
int main()
{
std::cout << "Hello, world!" << std::endl;
return 0;
}

OR

#include <iostream>
using std::cout;
using std::endl;
 
int main()
{
cout << "Hello, world!" << endl;
return 0;
}

OR

#include <iostream>
using namespace std;
 
int main()
{
cout << "Hello, world!" << endl;
return 0;
}

The amount of variability in writing such a simple program correctly illustrates why C++ is not a (good) beginner''s instruction language. I second SabreMan''s recommendation of Python at this stage.

hibiki_konzaki: I see that you still have that horrendous and oversized picture in your signature. Please remove it.

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If you decide to take the Python route, you would want to check out the free online book "How to think like a computer scientist - Python version"[1]. It is a very good introduction to fundamental programming principles.

[1]http://www.ibiblio.org/obp/thinkCSpy/



God puts an apple tree in the middle of the Garden of Eden and says, do what you like guys, oh, but don''t eat the apple. Surprise surprise, they eat it and he leaps out from behind a bush shouting "Gotcha." It wouldn''t have made any difference if they hadn''t eaten it... because if you''re dealing with somebody who has the sort of mentality which likes leaving hats on the pavement with bricks under them you know perfectly well they won''t give up. They''ll get you in the end. -- Douglas Adams

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Hi, I am new to game devlopment too, except I have a little more experience with some of this stuff. I am on a desprate search for a C++ book that doesn''t assume I know C or some bacic programming. I was wondering, when they assume that you know another programming language, would something like BASIC work or do you need to have something a little more advanced. Also, would PHP count? I don''t know it but I planned on learning it. If it would help then I can just go over that.

~Aerolithe
(New, improved signature comming soon. Release date in late 2003, but expect delays and cut out features)

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Guest Anonymous Poster
Don''t listen to peoples opinions, just as "learn [insert name here] it''s easier". You should use the most useful tools avalible to you.

[Inserting logic of above posts]

Also if your a beginner at spoken languages, learn something like French or German before tactling Japanise.

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