Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

OuncleJulien

3d normals

This topic is 5839 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I''m having trouble loading in my faces with the correct normals from *.3ds files. When I backface cull an object about I end up with a 3d object that has holes in it (it looks cool but not quite the effect I''m going for Anyways- Does anyone know how to get the normals loaded in correctly? Thanks everyone

Share this post


Link to post
Share on other sites
Advertisement
All the polygons need to be drawn in the same direction (probably counter clockwise) when viewed from the side that should be drawn.



(I think)

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!