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Terrain detection?

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Hi all, I''m sure this has been convered loads of times but could anyone please point me to a tutorial about using a .x file in collision. Specifically to take a point and consult which poly is directly below it, and by how much? I need a way of keeping a vehicle to the terrain in a .x file but I need to work out how far away my source point is so the vehicle hugs the ground. Thanks in advance!

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