Archived

This topic is now archived and is closed to further replies.

Advancing to a new type of creating games

This topic is 5507 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello I am new here, but I have good experience with Delphi, Visual Basic and 3d gamestudio. I have created some good games in all of those programs, but I am looking to advance beyond them to what you have here. I''ve taken a look at some of the tutorials and resources here, but is there anything else people would suggest? Thanks

Share this post


Link to post
Share on other sites
Use C++. A good book would be better than an online tutorial, but it''s more expensive (anything is more expensive than free ).

--------------------------------------
I am the master of stories.....
If only I could just write them down...

Share this post


Link to post
Share on other sites
quote:
Original post by xaxa
Except being paid for learning


I doubt you''ll ever find that in the video game industry, but go elseswhere in software development and you''ll find quite a few jobs that will pay you to learn (my last employer wasn''t *that* generous, but I could at least get books and some courses covered by the company)

Share this post


Link to post
Share on other sites
That is one nice thing about working for the Feds. All of IT in my department can get their learning paid for. I am going to get my degree paid for, I just have to get accepted to university.



Make it work, then
make it fast.

"I’m happy to share what I can, because I’m in it for the love of programming. The Ferraris are just gravy, honest!" --John Carmack: Forward to Graphics Programming Black Book

Share this post


Link to post
Share on other sites