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OpenGL and Borland C++ Builder

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Im using Borland C++ Builder (v5), and I would like to know how I can make my OpenGl app go fullscreen (ie no startbar etc)? What I mean, I dont want 1 source file with all the message handling and stuff, I would still like to use the forms, with drag+drop features. A Starting point would be in the Examples directory of c++ builder. There you will find a directory names "OpenGl". Choose one of the examples. If you run them, they are in windowed mode. How do you make it go fullscreen?? Thanks in advance.

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Your best bet:

Not use the forms. If you are going full screen you should really consider doing a pure Win32 App (ie: no forms).

Many graphics cards have issuses with their acceleration if you run a massive GUI window (what you would be doing, in essence).

Are you overlaying form controls onto an OpenGL window? This is not the greatest idea.

What is your project, perhaps I/we could come up with an even better solution. I am pretty sure that using the forms isn''t the best (or easiest) way of doing things.

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