Archived

This topic is now archived and is closed to further replies.

Help with texture mapping

This topic is 5505 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am working on an OpenGL project using Visual C++. I need to glue a texture to only one of the polygons, but the problem I am having is I can''t disable texture mapping. If I use texture mapping for one polygon, all the coloring and lighting for other polygons are lost, all I get is some strange color look similar to the last pixel in the texture object. Tried disable GL_TEXTURE_2D and delete texture object. Didn''t work. Please help, thank you very much!!!!!!!!!!!

Share this post


Link to post
Share on other sites