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[java] java3d practical?

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My question is whether java3d can be used right now to write a simple 3d game, such as TerminalVelocity, would this game be able to run on a p3 450 with a tnt2 mx ? or should I look into java opengl bindings? thanks

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Here you have an example of a cube racing game made in Java3D.


Another example of a first person shooter (very simple) also in Java3D


If you want to play with these games with multiplayer options, you can download the package here.



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