my early engine
This is a demo from an engine i am working now. What do you think?
http://www.marvelsoft.150m.com/demo2.exe
What is up with that download site? I''m having a hard time getting the file.
Billy - BillyB@mrsnj.com
Billy - BillyB@mrsnj.com
20 Meg Limit Exceeded!
This site has exceeded its limit of 20 MB of transfer per day. The account can be upgraded to a paid account to increase the transfer limit to 3 Gigs of transfer per month in your 150m.com user tools section.
If you would like your own 100 MB FREE WEB SITE with a long list of features simply sign up at 150m.com.
This site has exceeded its limit of 20 MB of transfer per day. The account can be upgraded to a paid account to increase the transfer limit to 3 Gigs of transfer per month in your 150m.com user tools section.
If you would like your own 100 MB FREE WEB SITE with a long list of features simply sign up at 150m.com.
I checked again the link and it worked (30-40kb/s). Try using save as.. from windows and not a download manager.
if the first link does not work, try this one:
http://webstorage.btinet.net/get_file.php?fid=34699&fn=demo2.exe/demo2.exe
http://webstorage.btinet.net/get_file.php?fid=34699&fn=demo2.exe/demo2.exe
yup. she works now..
a few suggestions:
the terrain is extremly bright, which is odd... I''m guessing that your lighting code is disabled/in the works ...
the tree seemed to slow things down quite surprisingly... the difference in frame rate when it was on or off screen was pretty much ~200 off, ~80 on... so I''m guessing there are some issues in the code there...
not quite so bad for the particles though.
| - Project-X - my mega project.. big things comming soon - | - adDeath - an ad blocker I made - | - email me - |
a few suggestions:
the terrain is extremly bright, which is odd... I''m guessing that your lighting code is disabled/in the works ...
the tree seemed to slow things down quite surprisingly... the difference in frame rate when it was on or off screen was pretty much ~200 off, ~80 on... so I''m guessing there are some issues in the code there...
not quite so bad for the particles though.
| - Project-X - my mega project.. big things comming soon - | - adDeath - an ad blocker I made - | - email me - |
The bright terrain is a bug from multitexturing (i am working now on it). Push ''L'' or ''M'' for turning OFF the multitexturing. The tree i got it from a site and it has 6000 polygons, that''s why it is slowing the demo (i put the tree only to test the object rendering).
i get fps from 330 to 22. When i look on a particle system my fps are devreasing very fast. So you should optimise your particle system part. In a nutshell, your engine seems yet good.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement