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i''m accessing a common variable between two threads. Unfortunately, even though I protect the variable using a CCriticalSection, a problem occurs. When one thread updates the variable, the other thread doesn''t see the new value. I''m not sure exactly why - either when VC compiles the code it optimizes it by keeping a constant copy of the variable and not looking it up again, or the function pushes the variable to a register and it isn''t looked up again. either way, the new value is not seen. I''ve tried encompassing the lookup in a function, that doesn''t work either. How does one handle this?

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Guest Anonymous Poster
just like you said. i''ve never had a problem using critical sections yet, and i''ve used them in C, C++ classes, accessing global and/or class vars w/o a problem.

have you called InitializeCriticalSection at the start?

don''t know what else to suggest. they''re pretty easy to use.

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I''m using CCriticalSection (MFC)
and critical sections aren''t the problem, the problem is getting VC to see the true value, rather than a copy of the variable that it pushed up to a register (I think) because it isn''t changed in the current thread (but might be changed in another). I hope i''m right on this diagnosis. I checked memory addresses, they matched, but the values were different.

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