What equation or formula finds the intersection of vectors in 3d space?
It doesn''t really make sense to find the intersection of vectors. Perhaps you mean lines or rays?
Firebird Entertainment
Firebird Entertainment
Yes, lines, rays, vectors, whatever you call them they are lines and I need to find where they cross.
why wouldn't it make sense to find where vectors intersect? Is it just that you can't think of any use for it, or because it is impossible or something? Or what?
EDIT: Can this be a vector, or is it only a coordinate
( 560 -680 -272 )
[edited by - Shadow1234567890 on November 20, 2002 7:35:28 PM]
why wouldn't it make sense to find where vectors intersect? Is it just that you can't think of any use for it, or because it is impossible or something? Or what?
EDIT: Can this be a vector, or is it only a coordinate
( 560 -680 -272 )
[edited by - Shadow1234567890 on November 20, 2002 7:35:28 PM]
Okay, it doesn''t make sense for vectors to intersect because they aren''t lines or rays themselves. Judging by the questions you''re asking, you don''t really know a whole lot about vectors and such so I would recommend this:
http://www.flipcode.com/geometry/
It''s an excellent series on 3D geometry. It includes line intersections in one of the latest articles.
tj963
http://www.flipcode.com/geometry/
It''s an excellent series on 3D geometry. It includes line intersections in one of the latest articles.
tj963
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement