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What equation or formula finds the intersection of vectors in 3d space?

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Yes, lines, rays, vectors, whatever you call them they are lines and I need to find where they cross.

why wouldn't it make sense to find where vectors intersect? Is it just that you can't think of any use for it, or because it is impossible or something? Or what?

EDIT: Can this be a vector, or is it only a coordinate
( 560 -680 -272 )


[edited by - Shadow1234567890 on November 20, 2002 7:35:28 PM]

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Okay, it doesn''t make sense for vectors to intersect because they aren''t lines or rays themselves. Judging by the questions you''re asking, you don''t really know a whole lot about vectors and such so I would recommend this:

http://www.flipcode.com/geometry/

It''s an excellent series on 3D geometry. It includes line intersections in one of the latest articles.

tj963

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