Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Sand_Hawk

Classes in a header

This topic is 5788 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Well, I am working on a project where I have several classes. However, one of my classes is starting to get big(So is the .cpp file). Do I need to split this stuff into smaller files? Sand Hawk ---------------- -Earth is 98% full. Please delete anybody you can.
My Site

Share this post


Link to post
Share on other sites
Advertisement
You don''t need to, but if it''s getting unmanageable, then you should. Remember, you''re doing this to make it easier for yourself to keep track of everything (and/or others, if you are working in a project with other people).

Further reading: http://www.gamedev.net/reference/programming/features/orgfiles/

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!