Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Bug in the game demo from the last chapter in OpenGL Game Programming

This topic is 5809 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

This pertains to the demo game included with the book I mentioned in the title (this book advertised on this site). For some reason, the ambient sound plays until I shoot a rocket, then cuts out and never returns. Also, whenever I shoot a rocket, the explosion sound plays once, and then plays again about 2 seconds later, which I''m pretty sure wasn''t intended. Anyone know what the bug is? I haven''t much experience in programming audio yet. -Q

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!