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Ports

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Hi, Would performance increase if you distribute client connections in a client/server environment over a range of ports? From the perspective of a turn-based game model, would it really hinder performance if i just had clients connect to one designated port on the server, or do you rally have to balance the connections over many ports? I was sort of thinking it wouldnt be an issue because http only uses 1 port and traffic can be very demanding on some sites, but for games i dont know if there would be a congestion issue or not, with the rate of data transfer. Regards Rob

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For most applications listening on multiple ports would actually hurt performance, particularly connection oriented protocols implemented on TCP/IP.

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Guest Anonymous Poster
A port is just a number that a network packet carries in it''s header. Thats it, just a number.

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