Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Ricardo Portugal

AI for Racing Game

This topic is 6935 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
What you do is define locations on the track. Each location represents an area where the cars must go. When a car reaches a new location, it aims itself towards the next one. And son on until it reaches the beginning again. You can have the cars make straight lines or use curves.

Ben

Share this post


Link to post
Share on other sites
Ricardo,

Check out http://www.ebc.ee/~mremm/rars/rars.htm
for information on the Robot Auto Racing Simulator.

This is basically a project that allows you to write the
AI for controling robot cars. If you study the other robot
car code, you will learn alot about racing AI.

Good luck,

Eric

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!