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Ricardo Portugal

AI for Racing Game

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What you do is define locations on the track. Each location represents an area where the cars must go. When a car reaches a new location, it aims itself towards the next one. And son on until it reaches the beginning again. You can have the cars make straight lines or use curves.


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Check out http://www.ebc.ee/~mremm/rars/rars.htm
for information on the Robot Auto Racing Simulator.

This is basically a project that allows you to write the
AI for controling robot cars. If you study the other robot
car code, you will learn alot about racing AI.

Good luck,


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