Recomended format for levels

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0 comments, last by Liquidus4 21 years, 4 months ago
I am wondering what 3d file format to use for my levels. I was planning on 3D studio max, but when i looked up how to load them into my game it was really wierd. Something about chunks and pointers to chunks or something like that. I am getting 3D studio max from my university at a discount price anyway, since i think learning it will be very useful, and i am sure it exports to many formats. What are your recomendations for a file format for my level. The levels are for a 3d version of Smash TV, so they will be fairly small and simple. I want something that basically stores vertices and texture names for each surface/collection of vertices. SO in my game i can basically figure out which texture to use, and then draw the vertices. Thanks
The funny thing about driving a car over a cliff is, you still hit those breaks. Hey! Better try the emergency break!
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Export to vrml, its easy to read,, because its text

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