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SGreth

.x file animation loading?

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So, we''ve got the ever-handy D3DXLoadMeshFromX helper function to load .x files. My question is if there is some pre-built function to load an .x file with an animation. To test my code, I''m using one of the stock models from the DirectX 8.1 SDK "tiny.x". I just don''t want to have to write an .x file parser if someone''s already done it! Thanks, ~Rob

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