Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Jean

Creating Texture Mapping

This topic is 5710 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Its called you load in a picture file such as a bmp with a loader you made and then call glBindTexture() to bind the texture to the poly. Don''t expect everyone to tell you what you need to know just because you are too lazy to go look for a tutorial on the web. I mean hell you did come here from NeHe''s site correct?

Share this post


Link to post
Share on other sites
On a slightly more helpful note, http;//nehe.gamedev.net has some very good tutorials on texture mapping. You might also wanto check out my RAW texturing class that I posted in here however it doesn''t seem to be working at the moment.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!