2d (isometric) using the 3d box tutorial from nehe

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13 comments, last by com 21 years, 4 months ago
Same goes for the window.obj.

TommyB
g7tommyB
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I am including those.
thx anyway
Hi there,

glBindTexture is invalid within calls to glBegin..glEnd pairs

Hope it helps

Mark
Well i have sorted that and a few other things and it complies fine when u do it seperatly but when i try to excute it it it all goes wrong and then i got those link errors listed above. Apart from a few i fixed at top.
If you are getting link errors of the sort that you are, that means that you are not linking your object files with the proper gl libraries (i.e. you haven''t setup your project file correctly).
Look at your project file and check wether you have included all of the OpenGL libraries correctly.

Hope this helps,

TommyB
g7tommyB

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