I''m aware of that, but I don''t have any idea how to fix the problem. Maybe I need to flush the keyboard buffer? Is there a way to do that with DirectInput or do I have to do it with stdio''s fflush(stdin)?
Thanks for the compliment
I dunno I''m just starting to learn openGL myself I haven''t even touched DirectX yet.
I''m still using WndProc to get input...
I''m still using WndProc to get input...
I noted that in Beyaan that you have included the flying saucer in the art file but I haven''t seen it in the game.
Have you already programmed the Flying Saucer? Or haven''t I reached that level yet?
After all I''m the artist of that Alien beauty hehe
ZoomBoy
Developing a iso-tile 2D RPG with skills, weapons, and adventure. See my old Hex-Tile RPG GAME, character editor, diary, 3D Art resources at Check out my web-site
Have you already programmed the Flying Saucer? Or haven''t I reached that level yet?
After all I''m the artist of that Alien beauty hehe
ZoomBoy
Developing a iso-tile 2D RPG with skills, weapons, and adventure. See my old Hex-Tile RPG GAME, character editor, diary, 3D Art resources at Check out my web-site
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement