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Fixing MD2 verts

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Hello, I''ve made a MD2 loader thanks to much help from niyaw. I understand that MD2 files are nativly RH, so so far I''ve made the z = y, and the y = z. However, the model still faces left. I''ve searched the web, however I couldn''t find anything about fixing this. Niyaw was busy, but he told me that it could possibly be subtracting something. I''m not sure what tho, I found one page that showed -1 * y, however this seems to flip the model upside down when I try it (i''ve also tried it on the x, the y and the z). Any ideas? Apparently there was a thread on this a while ago. Sorry for the repeatitive-ness Thanks in advance! Fuzztrek ¬_¬

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um where did this go? i dont' see it in the directx forum.

Edit: That's odd. Now it's back.

[edited by - Fuzztrek on December 3, 2002 11:28:30 PM]

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