Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

KingMXF

Loading from file

This topic is 5824 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

okay, i''m trying to use the LoadBitmap function WHICH has finally worked for me... but i''d like to know how to load a bitmap from file, NOT resources, can i still use load bitmap or will i need to do something completely different?

Share this post


Link to post
Share on other sites
Advertisement
You''ll need LoadImage:

  
HBITMAP hBmp;

hBmp = (HBITMAP)LoadImage(hInst,"C:\\Image.bmp",IMAGE_BITMAP,
0,0,LR_DEFAULTSIZE|LR_LOADFROMFILE);

I''m not sure if nInst can be NULL, i haven''t tested that code, and its been a while since i used LoadImage.

HTH

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
use GDI+''s CImage JPEGS to GIFS.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!