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nightvision

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could someone give me a hint on creating a night-vision effect in openGL? Please get the search-tool back!

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couldn''t you just do something like glColor3ub(0, 255, 0) and turn everything greenish?

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like the example on the KEA page below?
simply readback the color (or other) buffer + apply a magical pallette to it.

http://uk.geocities.com/sloppyturds/kea/kea.html
http://uk.geocities.com/sloppyturds/gotterdammerung.html

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