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knyot

Object placement relative to camera

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Is there a function to place a 3D object in the same position and orientation relative to the camera? Something like ortho mode or the placement of a weapon in a first person shooter. Is there a function that will do the positioning and rotation for you or do I have to do it? Not that I''m lazy it''d just be easier haha...

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Guest Anonymous Poster
glTranslatef and glRotatef ...

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