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Convert scene to OpenGl

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Hello, i am a beginner programmer in OpenGl and i have a question. How can i convert a scene or character created with a 3D software (3D Studio, for example) to OpenGl code? Thanks...

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think up a file type that your engine can load. Write an exporter to your filetype in MAXscript.

Im sure their are easier ways but i want to look smart.

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