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Shadwdrak

ddraw palette problem...

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Well first off here''s the code that is in question. // Create and set the palette lpDDPal = DDLoadPalette(lpDD, MAKEINTRESOURCE(IDB_GRS01)); lpDDSPrimary->SetPalette(lpDDPal); When I display the image IDB_GRS01 it appears to use about 3 colors and looks absolutely horrible. Does anyone know whats going on? -Shadwdrak

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Make the image in a multiple of 8, ie. 8x16, 64x72, 152x216...

I bet it looks something like this:

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