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Blue*Omega

Two questions! Animation and camera.

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Hello again! I''ve got two questions this time. Does anyone know, or know a site, that explains how to do: 1. Skeletal based animation and/or... 2. A Decent/Flight sim style camera. (I have a perfectly working Quake style one but I need more) Thanks for Taking your time to listen to my babbling

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Check out Motion (http://members.tripod.de/mspoerl/m_index.html), there is a whole article on character animation (under "Articles") which explains skeletal systems and even goes into some inverse kinematics!

Morgan

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Thanks for the help with the animation but I still really Really REALLY need that camera info. Quick review. I need a Decent/Space flight type camera. I need to be able to look around freely with the mouse but at the moment looking up or down restricts the Y axis rotation. (al la Quake);

Blue*Omega :)

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