OpenGL vs D3D docs(Let the war begin)

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9 comments, last by voodoo 23 years, 11 months ago
There is a huge amount of DirectX documentation that comes with the SDK. If for some reason you don''t feel that this is adequate, then you need to step back and study a little programming theory as well as specifics to the language of your choice (c/c++/object pascal, whatever).

Then, when you come back to the docs you''ll see the wealth of information available. MSDN has a lot of interesting information as well.

>>Just to let you know, you don''t need to go out and buy the OpenGL guide as it''s available online...

Buy it anyways...it''s much easier to read from a book than a segmented online document. Plus, it looks good on your office bookshelf. =P
Creativity is a bloody nuisance and an evil curse that will see to it that you die from stress and alcohol abuse at a very early age, that you piss off all your friends, break appointments, show up late, and have this strange bohemian urge (you know that decadent laid-back pimp-style way of life). The truly creative people I know all live lousy lives, never have time to see you, don't take care of themselves properly, have weird tastes in women and behave badly. They don't wash and they eat disgusting stuff, they are mentally unstable and are absolutely brilliant. (k10k)

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