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DX9 Skin Animation

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I was really excited about DX9 coming out and the new D3DX Animation interfaces. I was hoping Microsoft finally got around to cleaning up .x files, skin meshes, and non-existent documentation. Well, DX9 is here, and skin meshes have some trivial new structs, as well as empty animation interfaces that you have to implement yourself. Documentation? What''s that? I think I speak for everyone here when I say, "Where the hell is the documentation!!!" Beyond the rant, I actually have a couple questions. 1) Is there a new Conv3ds utility with dx9? I can''t find it in the SDK if it''s there. 2) Somebody mentioned Mesh Viewer source code...where''s that hiding at? Cheers, -Break_r

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