Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

angrytofu

ODE/havok/karma

This topic is 5805 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Anyone out there using ODE ? (its a 3d physics engine open source) or any of the other physic engines? The other two are like $10,000 or so. As a hobby I can not afford to look at them. Anyone out there with a strong interest in 3d physic engines please reply. Id like to learn more about them but I see very little talk about them. Seems to me that shaders and 3d physics are going to play a larger role in upcoming games

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
There''s dynamics too...
Just saw a link around here somewhere...oh well - try google.

Both ODE and Dynamics looks quite good - and the example stuff I''ve seen on the net is great.

quote:

Seems to me that shaders and 3d physics are going to play a larger role in upcoming games



Seems to me that gameplay won''t be playing a large role....

Share this post


Link to post
Share on other sites
gameplay hasnt played a role since atari 2600

back then you had 16 pixels to make a figure with

3d dynamics(physics) will help gameplay since where things fall will not have to be pre programmed and opens up new possibilities

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!