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Darkan_Fireblade

problem with Jim's code!

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You call either of the two before you call BeginScene() per frame. I''ve never had a ''system freeze'' issue because of a call, especially not one that fundamental. If you look, its merely calling standard code to clear the back buffer. Have a peek at his Clear() and/or ClearDisplay() functions and look for yourself what they''re doing. Nothing out of the ordinary

''Chris

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