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Aanidaani

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Hello again everyone! I hope you all had a great Christmas--I know I did. Anyway, my reason for making this post wasn't to tell you about Christmas, but to ask for advice. Recently I finished reading Tricks of the Windows Game Programming Gurus , and I learned a great deal from it. The author's style makes for an enjoyable and informative read, and I highly recommend it to anyone. However, now that I am done, I am somewhat uncertain of how to proceed. I would like to start writing a simple tetris-type game, but I am at a loss on where to find some good, practical tutorials on creating a game. Certainly Game Programming Gurus contains a large amount of examples, but I would like to see a few other, complete, yet simple, games before I go into work myself. Any advice pertaining to my situation would be greatly appreciated. Thanks! "Ignorance is the sin of the many, whereas knowledge is the salvation of the few." Aanidaani [edited by - Aanidaani on December 26, 2002 2:37:33 PM]

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I think he means sourcecode to a complete game, not just isolated examples.
Well, there is a "Hands-On Interactive Game Development" Forum on Gamedev, just scroll down a bit on the forums page
I haven''t tried it tho and don''t know how useful it is.


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Yeah, I''m looking for a complete source-type tutorial. I''d like to see how different people implement certain features, as well as get a better idea of the different aspects of DirectX, in action. Thanks for the suggestion about the forum. I''ll take a look.

"Ignorance is the sin of the many, whereas knowledge is the salvation of the few."

Aanidaani

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