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psicor

Skeletal animation

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I would recommend the book "Computer Animation Aglorithms and Techniques" by Rick Parent (ISBN 1-55860-579-7). It is an excellent book on the theories of computer animation and it has a large section devoted toward making your own bone animation and inverse kinematics systems.

Hope that helps,
- duck17

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Heya,

well, shameless plug, but I''ve got some info on my custom made absolutely JUNK inverse kinematics system.
Check it out by going to:
http://www.hacsimile.co.za/tisfat/
and go to the SDK/Source code part, you''ll see a link to my "article" there. I''m going to make it a LOT better...

So. I''m in South Africa, does that mean my 2 cents is only worth 0.2 cents to everyone else?



Crayons don''''t kill people, death does.

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