Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

psicor

Skeletal animation

This topic is 5743 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hi i want start to work in a skeletal animation sistem ,but i dont have good references ,somebody knows how i can find good information about that?

Share this post


Link to post
Share on other sites
Advertisement
I would recommend the book "Computer Animation Aglorithms and Techniques" by Rick Parent (ISBN 1-55860-579-7). It is an excellent book on the theories of computer animation and it has a large section devoted toward making your own bone animation and inverse kinematics systems.

Hope that helps,
- duck17

Share this post


Link to post
Share on other sites
A good place to start would be learning all about Matrix maths.

I recenetly developed my own skeletal model format, and that is what took me the longest to get working right.

Share this post


Link to post
Share on other sites
Thanks Duck17, I was about to post asking this same question, I''ve been looking for resources on that and the book looks good.

Share this post


Link to post
Share on other sites
Heya,

well, shameless plug, but I''ve got some info on my custom made absolutely JUNK inverse kinematics system.
Check it out by going to:
http://www.hacsimile.co.za/tisfat/
and go to the SDK/Source code part, you''ll see a link to my "article" there. I''m going to make it a LOT better...

So. I''m in South Africa, does that mean my 2 cents is only worth 0.2 cents to everyone else?



Crayons don''''t kill people, death does.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!