DirectX9 and C# using notepad?

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10 comments, last by Sheep 21 years, 3 months ago
Still no luck :/ I emailed you Arild.
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Since I never received a mail, I can only assumed you didn''t remove the spamguard in my email address - the "remove.me" part. Anyway - the following commandline works for me:


K:\dx9sdk\Samples\C#\DirectDraw\SpriteAnimate>csc SpriteAnimate.cs ..\..\Common\
DXUtil.cs /r:"F:\WINDOWS\Microsoft.NET\Managed DirectX\Microsoft.DirectX.dll" /r
:"F:\WINDOWS\Microsoft.NET\Managed DirectX\Microsoft.DirectX.DirectDraw.dll"
Microsoft (R) Visual C# .NET Compiler version 7.00.9466
for Microsoft (R) .NET Framework version 1.0.3705
Copyright (C) Microsoft Corporation 2001. All rights reserved.


K:\dx9sdk\Samples\C#\DirectDraw\SpriteAnimate>

Note that you have to include the DXUtil.cs file from the toplevel Common directory to get it to build. For other samples you might have to include other files from there as well.


I''ve looked at the source, and there are pieces that are good and pieces that are not ... My experience and some of my friends'' experience is that Linux is quite unreliable. Microsoft is really unreliable but Linux is worse. -- Ken Thompson
--AnkhSVN - A Visual Studio .NET Addin for the Subversion version control system.[Project site] [IRC channel] [Blog]

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