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CoiN

DirectX Question!

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Hallo, What are the differences between programming directX with VB and DirectX with C++ e.g. would I have to get a specific DirectX book for C++ or would it do for both? Because i was thinking of buying a book and i Just wanted to make sure I program VB at the moment but Im going to move onto C++ sooner or later, know of any good books? Thanks in advance....

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All the books I know of, use eather C++ OR VB, I cant think of any book wich covers them both (expect the DX7SDK).
If you''re planning on moiving to C++, Andre LaMothe has written for example "Windows gameprogramming for dummies". It goes through all the basics of DirectDraw, DirectSound, DirectInput, DirectPlay etc ( most of the parts except for Direct3D). Gr8 if you''re new to the DX and WIN32 API.

The differences between C++ and VB is that they are 2 completely different languages. IF you are planning on doing any thing "serious", it aint going to hurt you learing C++.
C++ is considered a more proffesional language and by that also harder to learn than VB.

/ Tooon

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Guest Anonymous Poster
I would move on to C++ and learn DirectX for that language. If you are really fond of the VB IDE then I point you towards Borland C++ Builder. This is based upon the same principles as VB but I don''t know what it''s like to program DirectX for. Some people hate it, some love it.

I use it for building the tools and slapping together a really fast interface to test out functions. For my main DirectX programming I use Visual C++.

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