2D on 3D

Started by
9 comments, last by Wayfarer 23 years, 11 months ago
I was hoping including this line would fix my missing pixel problem:

d3d_device->SetRenderState( D3DRENDERSTATE_LASTPIXEL, FALSE );

But it didn''t do nothing.

Any ideas other than extending my line by 1 pixel? Is there something
else I have to enable/disable to get this thing to plot correctly?

Wayfarer

This topic is closed to new replies.

Advertisement