Model Program

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4 comments, last by ThePretender 21 years, 2 months ago
If i wanted to create a Modeling program, im thinking kinda like milk shape but only one window. Would i use openGL? And how do I get the openGL part below the menu or can I add a menu to an openGL program? I hope im makine sense...
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First you have to remember that OpenGL is not the program, nor the UI, that is windows API. All of what you listed is part of the Windows API, and all that Open GL does is get the DC of a window and draw to it. ''Window'' is a very loose term. Everything you see is a window, be it a button, a text box, ect. So basically, you will design a UI and then choose a control to act as the Open GL render output window.
so basically...im going to have to think about this...damnit!
Heres some links I found helpful while learning Windows api ( besides MSDN (msdn.microsoft.com )

http://www.winprog.org/tutorial/ -- You probably want to start here before going to other sites, very good for beginners.

http://www.foosyerdoos.fsnet.co.uk/ -- Tells you how to use many of the controls and common controls

http://blacksun.box.sk/aztek/winprog/format.php3?file=winprog.html -- Long tutorial teaching you how to do many useful tasks

http://www.relisoft.com/win32/ -- A bit confusing if you don''t fully understand C++, you''ll probably come back to this one later on.

http://freespace.virgin.net/james.brown7/ -- Nice example programs and a couple more advanced techniques

Just study, experiment, and play around and you''ll find that it isn''t all that bad. Be sure to have fun doing it though
You could try some windowing toolkit like wxWindows.

Helpful links:
How To Ask Questions The Smart Way | Google can help with your question | Search MSDN for help with standard C or Windows functions
thanks!

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