Sounds like a cool library Yann. I would be interested in trying it.
By the way, didn''t SGI upset Microsoft with their implementation, opengl.dll, on Windows, which acted like a "replacement" for opengl32.dll with ICD-mechanism and all?
Why no new OpenGL library in Windows.
I don''t understand it.
I have Win98SE, and installed the latest Nvidia drivers (latest at that time, about 3 months ago), and now my OpenGL version is 1.3
So, why does Microsoft have to implement it?
Height Map Editor | Eternal lands
I have Win98SE, and installed the latest Nvidia drivers (latest at that time, about 3 months ago), and now my OpenGL version is 1.3
So, why does Microsoft have to implement it?
Height Map Editor | Eternal lands
Yeah, mine is similar to Lev''s library, but more lightweight (Lev''s has a pretty huge header file) and compiles faster (it gives you OGL 1.4 core functionality, but doesn''t care about extension handling. You can use glext.h for that). I''ll up it tomorrow, so you can compare. It''s just a little convenience thing.
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