Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Krisc

Creating a screen shot...in VB.NET and Dx9

This topic is 5724 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

How do I create a screen shot in VB.NET and DirectX9, DirectDraw...? <- Digital Explosions -> "Discipline is my sword, faith is my shield do not dive into uncertainty, and you may live to reap the rewards" - (Unreal Championship)

Share this post


Link to post
Share on other sites
Advertisement
http://www.gamedev.net/reference/articles/article1844.asp

shouldn''t be too hard to port to VB/DirectX 9.

Share this post


Link to post
Share on other sites
Sorry, I don''t think I can use it, I am using DirectDraw and I don''t believe I can use D3DX, or can I?

<- Digital Explosions ->
"Discipline is my sword, faith is my shield
do not dive into uncertainty, and you may live to reap the rewards" - (Unreal Championship)

Share this post


Link to post
Share on other sites
You should be able to find the pointer to the backbuffer or another surface in order for the article to work. Even if you can access it through a GDI construct.

ZoomBoy
Developing a iso-tile 2D RPG with skills, weapons, and adventure. See my old Hex-Tile RPG GAME, character editor, diary, 3D Art resources at Check out my web-site

Share this post


Link to post
Share on other sites
It cannot convert the DirectDraw surface to a Direct3D surface! :\ Any suggestions

(umteenth time trying to post... )

<- Digital Explosions ->
"Discipline is my sword, faith is my shield
do not dive into uncertainty, and you may live to reap the rewards" - (Unreal Championship)

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!