OpenGL screenshots
Does anyone know how to make a screenshot in OpenGL and save to a bitmap? Is there a function for that?
Thank you,
Meg
Quicker yet: depress PrintScrn key, depress Windows key, depress ''r'' key, type "mspaint", depress enter key, depress alt then tab key at same time, NOW depress ctrl-''v''.
I have a function to save a (tga) screenshot as part of my base code. It is WINDOW::SaveScreenshot, and it will also choose a name of the form "screenXXX.tga" for you.
(500 x 5)
http://users.ox.ac.uk/~univ1234
(500 x 5)
http://users.ox.ac.uk/~univ1234
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