OpenGL screenshots

Started by
4 comments, last by meganmason 21 years, 3 months ago
Does anyone know how to make a screenshot in OpenGL and save to a bitmap? Is there a function for that? Thank you, Meg
Meg
Advertisement
Did you try Alt+Printscreen (if in Windows) ?

Height Map Editor | Eternal lands
Quicker way : Press Print screen. And then go into paint and then press ctrl-v

Kevin
Kevin
Quicker yet: depress PrintScrn key, depress Windows key, depress ''r'' key, type "mspaint", depress enter key, depress alt then tab key at same time, NOW depress ctrl-''v''.
This post will self-destruct in 5 seconds...Actually, it's just Benjamin Bunny doing his thing.
See: glReadPixels.

I have a function to save a (tga) screenshot as part of my base code. It is WINDOW::SaveScreenshot, and it will also choose a name of the form "screenXXX.tga" for you.

(500 x 5)

http://users.ox.ac.uk/~univ1234

This topic is closed to new replies.

Advertisement