no reflexion when light is on.
hi,
whenever i´m using scalef for reflexions it only works without light ! when i switch it on the "reflexion-surface" looks silver.
any ideas why this coud happen ?
Try glEnable(GL_NORMALIZE) as I''m guessing your normals are getting messed up by the scaling you are performing to accomplish the reflection.
no,didn´t work.
it looks like the alpha-blending (is transparacy called like this ?) only works without turning on light..does this make any sence for you ?
it looks like the alpha-blending (is transparacy called like this ?) only works without turning on light..does this make any sence for you ?
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