Hex Based Maps
I am trying to create an engine to create hex based maps - traditional strategy style (with hex rotation).
I''ve looked at doing this with bitmap tiling, but don''t know how to make that work with hexes.
Thanks,
Shalinor
I am unsure if this has been discussed previously due to the search being down
If you haven''t already, check the "Isometric and Tile-based Games" section in the "Articles & Resources" on this site. There are a few hex-related articles there.
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