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Problem displaying textures with a 256x256 or lower res in fullscreen.

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Well, the title kind of sums up my problem,... When my app. runs in windowed mode all the textures are displayed correctly, but when i run it in fullscreen all the textures with a resolution equal or lower than 256x256 aren''t displayed.... I''ve checked everything, i''m sure the texture is loaded,.. opengl doesn''t return any errors... I''m beginning to think it has something to do with Win XP, cause the problems started last week after i had to reinstall it after my harddrive crached on me..... The latest catalyst driver are installed for my Radeon 7000..... Has anyone ever experienced this or does anyone know what''s happening,.... ???

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... and,.. yes i've checked for stuff like this:

if ( !m_bWindowed && (m_dwTexureDimension>256) )
LoadTexture( "bla.jpg" );

[edited by - Crawl on January 23, 2003 6:28:41 AM]

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