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Creating a Secondary Sound Buffer

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I cannot, for the life of me, figure out what is wrong with this piece of code for creating a secondary sound buffer!!!
	//Setup format data struct

	memset(&pcmwf, 0, sizeof(pcmwf));

	pcmwf.wFormatTag = WAVE_FORMAT_PCM;
	pcmwf.nChannels = 1;
	pcmwf.wBitsPerSample = 8;
	pcmwf.nSamplesPerSec = 11025;
	pcmwf.nBlockAlign = (pcmwf.nChannels * pcmwf.wBitsPerSample) / 8;
	pcmwf.nAvgBytesPerSec = pcmwf.nSamplesPerSec * pcmwf.nBlockAlign;
	pcmwf.cbSize = 0;

	//sound buffer

	dsbd.dwSize = sizeof(dsbd);

	dsbd.dwFlags = controlflags | DSBCAPS_STATIC | DSBCAPS_LOCSOFTWARE;
	dsbd.dwBufferBytes = child.cksize;
	dsbd.lpwfxFormat = &pcmwf;

	//create sound buffer

	if(m_SRes->m_lpds->CreateSoundBuffer(&dsbd, &m_OriginalBuffer, NULL) != DS_OK)
		delete[] snd_buffer;
		return -7;
Variables: -child.cksize = 11300 -m_SResz->m_lpds has been set up correctly (Im pretty sure) -control flags = DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY [edited by - Mafian on January 22, 2003 7:24:04 PM] [edited by - Mafian on January 22, 2003 7:25:09 PM]

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