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When I debug my wonderful frogger-like game I get this debug msg. DSOUND: Warning: Buffer size miss-aligned by 1 bytes I''m using 7 differnt soundfiules for soundfx and I the err msg on 3 of them. only thing different about them is the length, same freq, b/sec, number of channels. I''m getting really frustrated here....... I''m using wavelab 3.0 to create the convert the soundfiles to the right format, 22kHz, 16bit mono. This is how I create the SoundBuffer: if(FAILED(hr=CreateSoundBuffer(m_lpDS, &m_deliver, DELIVERFILE, wfm, DSBCAPS_STATIC)))return FALSE; m_grinder

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