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Dunovin

How do you transfer a 3D Model into something you have programed?

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I am curious as to how a person would go about displaying an object made in various 3rd party programs (Ray Dream Studio or the ever popular 3D Studio Max) in a program you have written yourself? Also, any good books about the subject??? Thank You Dun

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get the format specs for the file format that the program uses and code an importer. .3ds, .max, .lwo, etc format specs are all over the net.

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Float like a butterfly, bite like a crocodile.

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Guest Anonymous Poster
A lot of these programs come with a plugin API (or SDK) which allows you to create a program to extract model data into a file format of your own design. There''s no need to understand your modeling software''s proprietary file format as long as it provides you with such an API.

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either that or you can download the converter from www.xdsoft.com/explorer....

a2k

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I always lets 3DStudioMAX export my models to .ASC files - they are VERY easy to understand. But remember that 3dsmax screws around with the coordinates (I think it is the y and the z axis which are changed)


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Rasmus Neckelmann
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zimgames.cjb.net

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