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glRotate(); glTranslate();

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As you no doubt guessed im very new to OpenGL, im still trying to figure out how everything works :-/ .

Currently when i use glRotatef(1,1,1,1); it continuously rotates the cube. I want it to only do half a rotation then stop, so im wondering if it is possible to do this with glRotatef() or if there is another function i need to use.

Similarly with glTranslatef(), i'd like it to move the cube along the X axis for a specific distance and then stop. Currently the cube moves non-stop.

Thanks once again

[edited by - addicted2cheese on January 28, 2003 5:07:57 AM]

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