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custom clip plane problem

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Has anyone had any problems with SetRenderState( D3DRS_CLIPPLANEENABLE, D3DCLIPPLANE0 )? It works fine on my ATI 9700pro, but doesn''t seem to have any affect on my GF4 4200. I have updated my NVIDIA drivers but didn''t make any difference. Is there something else that needs to explicitly enable custom clipping? I can''t find much out there on the net. Thanks in advance! (this is dx9 btw).

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